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Creative Path

Game Design

Build a portfolio for game designer, level artist and real-time 3D roles

Unreal EngineUnityMayaSubstance Painter
Book guidance for this path

Preview Studio

Prototype mechanics, create levels and light playable worlds in real time.

1

Foundation

Build core art, design, software and visual language fundamentals.

2

Production

Work through studio-style assignments, review loops and tool-specific pipelines.

3

Portfolio

Finish a curated body of work with presentation, resume and interview guidance.

Recommended programs

12 months

Diploma in Creative Production

  • Visual design
  • Editing
  • Motion graphics

30 months

Master Diploma on Animation & AI Storytelling

  • Drawing
  • Modeling
  • Rigging

30 months

Master Diploma in VFX Filmmaking & AI Integration

  • Editing
  • Compositing
  • Roto

24 months

Master Diploma in Game Design & Interactive Media

  • Level design
  • Gameplay systems
  • 3D art
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